QuickTime 3 Reference

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Finishing Up

Finally, you insert the media, complete with sample and input map, into the track, using the InsertMediaIntoTrack call, as follows:

InsertMediaIntoTrack(theEffectsTrack,
                        0,
                        sampleTime,
                        GetMediaDuration(theEffectsMedia),
                        fixed1);

© 1998 Apple Computer, Inc.

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